Blender 2.8 shortcut keys to speed your workflow
Here is a list of Blender 2.8 keymap I commonly use in my workflow. I have set this up as a reminder to help train my muscle memory. Hopefully, it can also be useful for you in learning Blender 2.8 or to transition from other 3D software packages.
Note: Blender 2.8 is still in beta testing, some shortcut key may change with new updates. Since my shortcut list is also getting quite long, try pressing Ctrl F in your web browsers and type in the function you are after in the search field.
Interface:
Change view pop menu | Pop-up Menu | ` (above the tab key) |
Camera set as active | Viewport | Select camera, Ctrl Numpad 0 |
Camera set to larger frame | Viewport | Select Camera view, Home key (mouse scroll to zoom). N then Lock Camera to View |
Collection Create | M from the viewport | |
Expand / Collapse Collection | Numpad – or + | |
Move in two axis | G then Shift Z (This moves an object in X and Y direction. Usually when object is on the floor) or G then Shift Y or G then Shift X | |
Pan | Viewport | Shift Middle Click |
Quick Favourites | Pop-up Menu | Q (available when it has been setup) |
Repeat Last Command | Object & Edit Mode | Shift R (Same as the G key in Maya) |
Search | Pop-up Menu | F3 |
Select Group | Shift G (Choose between, Children, Immediate Children, Parent, Siblings, Type, Collection, Hook, Pass, Color, Keying Set and Light Type) | |
Switch between multiple cameras | Select the camera, then Ctrl 0 | |
Window Context Menu | Pop-up Menu | F4 |
Zoom | Viewport | Ctrl Middle Click |
Modelling:
Add object pop up menu | Object & Edit Mode | Shift A |
Boarder Selection | Object & Edit Mode | B |
Bridge Edge Loop | Edit Mode | Ctrl E choose Select Bridge Edge Loops from popup menu |
Centre Cursor | Object & Edit Mode | Shift C |
Center object to grid | Object Mode | Alt G |
Circle Select | Object & Edit Mode | C (Similar to the Brush Select tool in Maya) |
Deselect | Object Mode | Alt A or AA (press twice) |
Duplicate | Object Mode | Shift D |
Edge Ring Select | Edit Mode | Ctrl Alt Left Click |
Extrude Options | Edit Mode | Alt E |
Fill Face | Edit Mode | F |
Frame selection | Object & Edit Mode | Numpad . |
Inner extrude | Edit Mode | I (Useful for adding segments on top of cylinders) |
Isolate Object | Object & Edit Mode | / |
Joint to faces together | Edit Mode | Ctrl E (Select 2 faces, from menu bridge edge loops) |
Joint Tool | Edit Mode | J |
Lasso Selection | Object & Edit Mode | Ctrl Right Click |
Loop Cut | Edit Mode | Ctrl R |
Merge Vertices | Edit Mode | Alt M |
Move Lock Axis | Object & Edit Mode | G then Shift X, Shift Y or Shift Z |
Parent Object (Group) | Object Mode | Ctrl P |
Snapping to 3D cursor | Object & Edit Mode | Shift S and then choose Selection to Cursor from the popup menu |
Smooth Object | Object Mode | Ctrl 1, 2, 3, 4 or 5 (Similar to 1, 2 or 3 in Maya) |
Select all linked vertices edges or faces when multiple objects are combined | Edit Mode | Ctrl L |
Select Edge Loop | Edit Mode | Alt Left Click |
Select Edge Ring | Edit Mode | Alt Shift Left Click |
Selection Add | Edit Mode | Ctrl numpad + |
Separate or split and existing vertex, edge or face | Edit Mode | V |
Separate Selection | Edit Mode | P |
Separate or split object from selection | Edit Mode | P then select Selection from pop up menu |
Slide selected vertex, edge or face | Edit Mode | GG |
Toggle between Object Mode and Edit Mode | Tab | |
Unparent Object | Object Mode | Alt P |
Sculpting:
Brush Size | F |
Dynamic Typology | Ctrl D |
Soft Brush | Shift F |
Soft Select | O (Grab G to move – Middle Click Scroll for size selection) |
Rigging:
Binding Rig | Object > Bones > Ctrl P > Auto Weights |
Lighting:
Look through Light | Select light Ctrl 0 |
Version: Blender 2.8 Beta (January 2019)
Type of application: 3D Software
Related Sections: General
Blender is an open source software for 3D creation. It offers modeling, texturing, rigging, animation, simulation, rendering, compositing and video editing used for animation, film, video games and more. The latest Blender edition, 2.8 is undergoing major development and is showing vast improvements from the previous 2.79 version. Click here to download the latest Blender 2.8 update.
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