This is a buggy OptiX issue I have been having on Blender even though I do have an RTX 2070 and have updated to the latest Nvidia drivers and even tested on various Blender versions. What happens when I switch Denoising on OptiX it keeps giving me Loading render kernels (may take a few minutes the first time) eventually it crashes. After spending hours figuring this out, my be way around it is not have the OptiX on but rather switch to OpenImageDenoise on Viewport setting when you load Blender or before you do any rendering.
1. Load Blender, before selecting Viewport Shading to Cycles, go to Render Properties [...]
When I started learning Blender, I struggle to understand why my playback was sluggishly slow. Couldn’t really find a quick solution without having to clicking here and there until I stubble across this switch. Doesn’t make sense in terms of the UI labelling. Anyhow hope this helps for anyone stuck.
1. At the bottom of the timeline, click on the Playback button.
2. Go to Audio, select No Sync and change this to Frame Dropping.(This will drop frame rates with complex scene for a more like real-time playback)3. Press the Play icon or Spacebar to play your animation. Your [...]
1. Create an Empty (null) by pressing Shift A and select Plain Axes.
2. Select all objects and then select Empty as your last selection. (If you use box select, deselect empty and reselect it again. Selecting the Empty last will make the empty the parent and the object the child.)
3. Press Ctrl P to Parent object to Empty and select Object (Keep Transformation).
4. Press N to bring up the transform panel. (If you can not see the transform information click on the Item tab on the side.
5. Go the Rotate Z field and right mouse click and select Insert Single Keyframe.
6. On the [...]
A simple way to create rounded edges to objects is to use a bevel node. It is a non destructive way to create bevel edges without having to add extra geometry to mesh objects.
1. Select the Render icon panel and switch to Cycles rendering engine. (Currently this node does not work with Eevee)
2. Switch Viewport Shading.
3. Split your viewport and select Shade Editor from the Editor Type.
4. Press Shift A followed by Input > Bevel (Or type in Bevel in the Search Bar)5. This will add a Bevel Node to the Shade Editor.
6. Connect the Normal purple dot from the Bevel Node to the [...]