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How to remove doubles in Blender 2.8?
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How to remove doubles in Blender 2.8?

by Design SyncJuly 13, 2019

Simple steps to deleting overlap vertices or edges.

You may find with the newer updates of Blender 2.8 beta, the Remove Doubles is no longer available in their panel. Can’t find a fix to this problem? Don’t worry here is a simple solution to resolve that double issue. Follow these basic guide to have your mesh clean.

1. Select your object and go into edit mode by pressing tab.

2. Select your vertices or edges which has overlapping doubles by pressing 1 or 2.

3. Go to Mesh > Clean up > Merge By Distance. (Currently there is no shortcut keys for this)

4. Check Unselected on. If the overlapping distance of the vertices or edges is further apart, you will need to adjust the Merge Distance value to a higher number.

5. Deselect your vertices or edges and reselect it. Then move this selection around. You should notice the overlap is now merged. Press Esc to exit the move command.


Version: Blender 2.8 Beta (June 2019)
Type of application: 3D Software
Related Sections: General / Rendering

Blender is an open source software for 3D creation. It offers modeling, texturing, rigging, animation, simulation, rendering, compositing and video editing used for animation, film, video games and more. The latest Blender edition, 2.8 is undergoing major development and is showing vast improvements from the previous 2.79 version. Click here to download the latest Blender 2.8 update.

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