Metaballs has been in Blender for a while and can be good use to create cell like models, strange organic shapes or forms. It’s an interesting way to model because of the fluidly like shape connection it has when it is pulled apart between two or more Metaball objects. It’s simple and easy to use and makes it a great base model to refine mode with sculpting. I recently used it to create some dense liquid drips. No need to do any simulation, I was just simply repeating the steps as I have outline below.
How to use Metaballs in Blender 2.9?1. Press Shift A and go to Metaball and selected on of the options (Ball, Capsule, Plane, Ellipsoid or Cube).2. [...]