Most 3D application like Maya and Max will automatically store store your shaders as you create it. However with Blender 2.8 this isn’t the case. Maybe this has to do with faster loading times.
In Blender 2.8, you can save it by clicking on the shield icon once you have generated your material. You will see an F next to your shader from the material drop down list, meaning this material has been filed. So when you save your file this material is saved.
Click on the shield icon in Blender 2.8 to save your materials.
From the [...]
Did you know Blender 2.8 has a free material add-on? Follow the step by step instructions to get some great looking materials. All the nodes are set up for you or just edit it however you want. No additional downloads required and it’s all free.
1. In Blender Go to Edit > Preferences
2. Within the Add-ons Search Bar, type in Material. The Material: Material Library will pop up. Select the checkbox to activate it.
3. Select and object and on the right tab select the Material Tab and click on the New button to create a new [...]
1.. Click on the View Layers Icon next to the search bar on the top right panel.
2. Go to the Blender Files from the drop down menu and select it.
3. Select Materials, you will see all the materials from your files.
4. Right click on the materials you like to delete.
5. A popup menu will appear, select Delete to remove the materials from your file. (When you press the X key, this will not delete materials)
Related Guide: How to save your materials in Blender 2.8
Version: Blender 2.8 Beta (March 2019)Type of application: 3D SoftwareRelated [...]