By default in edit mode, Blender selects the front faces. To select both ends of the vertices, edges of faces. This is effective when modelling from the x, y or z view.
Select front and back faces, edges or vertex steps:1. Select object and press Tab to go into edit mode.
2. Go to the Toggle X-Ray icon at the top right, the one with the two overlapping boxes next to the viewport shading mode icons.
3. Click on the Toggle X-Ray icon on and now you can begin to select both sides of your object.
Design Sync Section: Quick Tutorial GuideSoftware: Blender 2.9Type [...]